Homepage » Overwatch 2 Retail Patch Notes – February 21, 2024

Overwatch 2 Retail Patch Notes – February 21, 2024

Overwatch 2 has seen some changes over the past years since it became Overwatch 2. While many see Overwatch 1 as the peak of the game, there are still many people who are still playing Overwatch 2. Despite the company behind it doing some of the worst things you can imagine to their female coworkers in the company.

But besides that, Overwatch 2 is still quite popular and has recently released their PVE section of the game. While it’s still fun to play with friends, everyone loves playing Overwatch PVP still, and is still the most played part of the game. With that said, the game just recently had an update that made some changes to the game, and some of them might not be good for your mains.

Here are the changes in the game for both Heroes and the game itself:

Hero Updates

  • Tank
    • Dva
      • Light Gun
        • Base projectile size reduced from 0.25 to 0.2 meters. Total projectile size is now 0.3 meters.
    • Roadhog
      • Take a Breather
        • Damage reduction increased from 40 to 50%.
    • Zarya
      • Particle Cannon
        • Primary fire minimum damage increased from 85 to 95 damage per second.
        • Primary fire maximum damage increased from 170 to 190 damage per second.
  • Damage
    • Hanzo
      • Base projectile sizes reduced from 0.1 to 0.075 meters. Total projectile size is now 0.175 meters.
    • Junkrat
      • Concussion Mine
        • Cooldown decreased from 8 to 7 seconds.
        • Maximum damage increased from 110 to 120.
        • Minimum damage increased from 20 to 55.
    • Soldier: 76
      • Heavy Pulse Rifle
        • Now uses the smaller 0.05 meter hitscan projectile size modifier. Total projectile size is now 0.05 meters.
    • Tracer
      • Pulse Pistols
        • Minimum falloff range reduced from 12 to 10.
    • Widowmaker
      • Widow’s Kiss
        • Now uses the smaller 0.05 meter hitscan projectile size modifier. Total projectile size is now 0.05 meters.
        • Scoped shot damage falloff min-max range increased from 40-60 to 50-70 meters.
  • Support
    • Illari
      • Healing Pylon
        • Cooldown decreased from 8 to 6 seconds.
        • Cooldown when destroyed by enemies decreased from 15 to 12 seconds.
      • Captive Sun
        • Sunstruck explosion damage increased from 100 to 160.
        • Sunstruck explosion now has damage falloff again, reducing damage by up to 25%.
    • Lucio
      • Sonic Amplifier
        • Base projectile size reduced from 0.15 to 0.1 meters. Total projectiles size is now 0.25 meters.
    • Mercy
      • Caduceus Blaster
        • Base projectile size reduced from 0.25 to 0.2 meters. Total projectile size is now 0.3 meters.
    • Zenyatta
      • Base health decreased from 100 to 75.
      • Snap Kick
        • Knockback decreased 25%.

As you can see, Zenyatta has been nerfed. Not too terribly, but enough to see a difference. While other characters like Illari have been buffed.

If you haven’t been playing Overwatch 2 lately, be sure to jump in now if you are a fan of Eldritch horror, because Heroes like Moira, Bastion, Torbjorn, Soldier: 76, and Roadhog all have skins that might freak you out (if you’re into that).

 

Written by
Justin is a gaming journalist known for his coverage of the video game industry, with a focus on the business and labor practices of major video game companies. He is a contributing editor at Fragster and has written for a variety of other publications, including Wired and Polygon. He is known for his investigative reporting and his efforts to shed light on the often tumultuous inner workings of the video game industry.

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