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Nintendo has delivered nearly 140 million Switch consoles

Nintendo has delivered about 139.36 million Switch consoles since its release. The Japanese game company announced this when presenting its quarterly figures. Last quarter, Super Mario Bros. Wonder was additionally sold more than ten million times.

Nintendo additionally raised its sales expectations for the Switch for the current fiscal year, which ends March 31, 2024. The manufacturer expects to deliver 15.5 million units this year, where previously that expectation was 15 million. That would largely come from sales last quarter, around the holiday season. Nintendo delivered about 6.9 million Switch consoles between Oct. 1 and Dec. 31, 2023, more than half of which were the OLED model. Since the beginning of the current fiscal year, the Japanese gaming giant has delivered 13.75 million Switches.

Software sales for the Switch fell 7.8 percent last quarter compared to the same period in 2022. At the same time, the game maker is looking positively at the release of new games such as Super Mario Bros. Wonder, which came out on Oct. 20 and has now been delivered 11.96 million times. The Legend of Zelda: Tears of the Kingdom has been sold over 20 million times since its release in March 2023, while 2017’s Mario Kart 8 Deluxe has now passed the 60 million copies delivered mark. Total software sales for the Switch now stand at 1.2 billion.

The Nintendo Switch is now almost seven years old and is Nintendo’s second most successful console after the DS. Nintendo is expected to release a successor to the Switch later this year, although Nintendo has not yet confirmed that. That console is rumored to get a new soc from Nvidia, with support for DLSS. Recently, an analyst reported that the upcoming console would get an 8″ LCD and thus no OLED screen, Bloomberg writes.

Written by
Justin is a gaming journalist known for his coverage of the video game industry, with a focus on the business and labor practices of major video game companies. He is a contributing editor at Fragster and has written for a variety of other publications, including Wired and Polygon. He is known for his investigative reporting and his efforts to shed light on the often tumultuous inner workings of the video game industry.

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