Homepage » Is No Rest For The Wicked Going To Be Good? | GAME REVIEW

Is No Rest For The Wicked Going To Be Good? | GAME REVIEW

User Rating: 8.4

Moon Studios, who brought us the hit Ori series, are trying something new with “No Rest for the Wicked.” This action RPG promises a unique blend of soul-like combat, survival elements, and a beautiful, painterly art style. While the game obtains early access, critics and players alike are eager to find out in case it can fulfill its ambitious ambition.

The Soulslike Combat Experience

A highlight of “No Rest for the Wicked” is its challenging combat system based on the souls-like genre. It’s going to be crucial for players to master timing, enemy placement, and balancing resources to survive the relentless waves of enemies. Enemies are tough, and a simple mistake can send you down fast.

Survival and Gameplay Mechanics

While it initially looks like an action RPG dialed in Diablo, “No Rest for the Wicked” also takes cues from survival games and roguelites. On the lush and sinister island of Sacra, players will need to gather materials, prepare healing items, and maintain weapon durability.

Loot System and Character Development

“No Rest for the Wicked” offers little loot in comparison to typical action RPGs, forcing players to cycle through ragged clothes and rusty weapons as their equipment breaks down. This fleeting equipment is tied to character progression and encourages players to learn different playstyles. But incremental improvements and smart choices in gear become increasingly important for long-term success.

Challenges and Response to Early Access Reception

“No Rest for the Wicked” has been a mixed response from players since its early access debut. The most common complaints have been technical issues, including limiting graphics settings, performance hitches, and control remapping limitations. But Moon Studios has been quick to respond to these concerns, promising updates and improvements.

Beyond technical issues, the game’s peculiar mechanics have confused or frustrated some players. There have been issues with weapon durability, limited healing, punishing fall damage, and the fixed camera, all of which have questioned players’ expectations and playstyles.

The Road Ahead

Despite the struggles with its early access launch, “No Rest for the Wicked” has huge potential. Moon Studios ‘plans to “reinvent” the Soulslike genre, the game’s unique setting, and the promise of future features such as PvP and co-op have attracted interest from Soulslike fans.

As the creators work refining the game via user feedback, resolving technical problems, and also balancing its many mechanics, “No Rest for the Wicked” might very well find a niche in the action-RPG community.

Conclusion

“No Rest for the Wicked” is an action RPG that mixes challenging soul-like combat, survival elements, and unconventional mechanics. Despite the game’s early access launch generating mixed reviews, Moon Studios‘ determination to improve and the title’s potential to grow are certainly games to watch out for. As players dig deeper into the sinister island of Sacra, the real test of whether “No Rest for the Wicked” is a win or even a miss unfolds.

 

Good
  • Challenging souls-like combat system
  • Unique blend of survival elements and action RPG mechanics
  • Potential for PvP and co-op features in the future
Bad
  • Limited loot compared to typical action RPGs
  • Confusing or frustrating mechanics for some players
8.4
Great
Written by
I am an award-winning professional Freelance Writer with over 2 years of experience writing for Content Creators and Companies. My work includes SEO, Copywriting, Blog Writing, Content Writing, and Scriptwriting. Also, I just love strategy, MOBA, and FPS games like Valorant, Total War, and League of Legends!

Have your say!

0 0

Leave a Reply

Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.

Skip to toolbar