Homepage » Suicide Squad Kill the Justice League Physical Sales Underperforming

Suicide Squad Kill the Justice League Physical Sales Underperforming

Suicide Squad: Kill the Justice League, the latest game from developer Rocksteady, is off to a challenging start based on initial physical sales. As the follow-up to the successful Batman: Arkham series, the game ventures into a new territory by placing players in control of classic Arkham inmates rather than the usual superhero protagonists. Despite the unique gameplay and story that puts antiheroes at the forefront, Suicide Squad has been met with an underwhelming reception, raising concerns among fans about the future of the game and potential updates.

Competing against other recent comic-book games, Suicide Squad has to measure up to high expectations and a competitive market. Unfortunately, its first-week sales are only half of those that Guardians of the Galaxy experienced during its own release. Given that the Marvel game, which features a similar third-person combat and team dynamics, was already seen as underperforming, this does not bode well for Rocksteady’s latest entry. This rocky start could leave fans of the genre apprehensive about the future prospects of Suicide Squad and similar titles.

Suicide Squad: Kill the Justice League Tops the Week, Yet Disappoints

Despite leading the week among other titles in physical sales, surpassing Persona 3 Reload, it seems that Suicide Squad: Kill the Justice League fell short of expectations. This appears to be more due to overall weak physical sales rather than the game’s performance. Additionally, the game encountered a rocky launch on Steam, suggesting that the debut of this Harley Quinn-led squad didn’t go as planned.

The reasons behind the game’s lackluster performance remain unclear. Mixed reviews aside, the game has been lauded for its engaging gameplay and original narrative. Some speculate that its provocative title, implying the death of beloved characters, might be detrimental to the game’s success. Others believe that the current season isn’t conducive to optimal video game sales.

Whatever the cause, the game’s initial physical sales should serve as a warning for both fans and the developers at Rocksteady. The upcoming weeks will reveal if the game’s progress improves or if additional downloadable content (DLC) will win over the gamers. For now, fans eagerly anticipating more comic-based, third-person action in the gaming world will be holding their breath as they await updates.

Written by
Justin is a gaming journalist known for his coverage of the video game industry, with a focus on the business and labor practices of major video game companies. He is a contributing editor at Fragster and has written for a variety of other publications, including Wired and Polygon. He is known for his investigative reporting and his efforts to shed light on the often tumultuous inner workings of the video game industry.

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