Tomas Sala, an independent developer known for his imaginative worlds, today released Bulwark: Falconeer Chronicles. Published by Wired Productions, this new title takes gamers back to the war-torn realm of the Ursee, familiar to fans of Sala’s BAFTA-nominated aerial combat game The Falconeer. However, this time you won’t be dogfighting on the back of a giant warbird – instead, you’ll be building.
In Bulwark: Falconeer Chronicles, players become the architects of this devastated world. With powerful, user-friendly tools, you’ll carve your domain from the unforgiving landscape. Build formidable fortresses atop rocky cliffs, transforming these desolate islands into thriving settlements that reflect your vision.
“Releasing this title is both the scariest and most exciting thing I’ve ever done. The Falconeer was a darkly wrought work wrought in a dark manner, but this is me at my most creative and unconstrained. It is my attempt to provide the joy of creation as I experience it. The sheer thrill of not knowing what you will create, of uncovering shape and form over time, rather than bending it to your will outright,” said Tomas Sala about the game’s release and change of tone.
Bulwark: Falconeer Chronicles acts as a sequel to the well-received, BAFTA-nominated aerial combat game The Falconeer, a launch title for the Xbox Series X. While the previous game took to the skies, Bulwark takes a grounded approach. Players are given free rein to transform the rugged landscapes into bastions of their own design.
The developer is also committed to supporting Bulwark: Falconeer Chronicles with both free and paid content throughout the coming year. A detailed content roadmap will be unveiled in late April, promising to expand the game’s world and offer fresh ways to play.
But Bulwark isn’t the end of the road for the Falconeer Chronicles universe. Sala and Wired Productions have exciting news for fans – the project is now a trilogy! The third and final installment has a working title of Project Ancient Waves, promising to change the perspective once again. From the skies of The Falconeer to the grand strategy of Bulwark, Ancient Waves will zoom in to the ground level, focusing on the everyday people who keep this world turning as they navigate the consequences of the Ursee’s past.
Speaking about how the trilogy will tell its story, developer Tomas Sala says, “I like the idea of the smallest roles and actors in a grand set of events, the next game will be an attempt to take the perspective on this world down to a human scale. I think it would be great to show the three epochs of this world, how a society gets stuck and fixed in place and attempts to break free through violence and conflict (The Falconeer). How people rebuild and the kind of walls they build around them (Bulwark) and then the perspective on how a society can collapse as seen by the people experiencing the preludes to such an event.”
Bulwark: Falconeer Chronicles is available now on, PlayStation 4 / 5, Xbox One, Xbox Series S / X, and PC via Steam, Epic Games Store, GoG, and Utomik for £14.99 / $19.99 / €19.99.