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Avatar Frontiers of Pandora Update

Massive Entertainment has recently rolled out Title Updates 3 and 3.1 for the open-world adventure game, “Avatar: Frontiers of Pandora.” These updates serve as a boon for gamers, packing a range of enhancements aimed at streamlining the gaming experience. Notable features include an upgraded Na’vi Sense for easier navigation and expanded visual settings that contribute to an even more engaging journey through the vibrant biospheres of Pandora.

Since its launch, “Avatar: Frontiers of Pandora” has received consistent support from its developers, focusing on enhancing in-game mechanics and squashing bugs. Located within the rich and dynamic environment of the “Avatar” movie universe, the game weaves a narrative set eight years before the original film’s plot. Players step into the shoes of a Na’vi who awakens after years in cryogenic sleep, embarking on a quest spanning diverse landscapes filled with familiar faces and potential allies that deepen the connection to the movie’s lore.

Patch Notes: Updates 3 and 3.1 for “Avatar: Frontiers of Pandora”

Patch 3.1 Extra Resolutions

  • Collecting audio logs will trigger immediate playback.
  • Unlisted stats on weapons and gear are now properly displayed.
  • Interaction with the merchant crash issue has been resolved.
  • Hair rendering problems during character movement have been fixed.

Key Enhancements

  • DualSense controller users can now opt-in for Motion Aiming.
  • Users can adjust the intensity of motion blur.
  • Separate adjustments for camera and object motion blur are available.
  • Players have the option to conceal gear level and modifications.
  • Stashed items are now accessible across Crafting Table, Cooking Station, and Community Basket.
  • Difficulty scaling has made combat more accessible at Medium and Low levels.
  • Usage and introduction of the SID tool have been refined.
  • Enhanced Na’vi Sense has made characters and minor objectives more noticeable.
  • Investigation clues are more visible in Na’vi Sense mode, facilitating easier discovery.
  • Adjustments to enemy reinforcement alerts now allow easier interruption of RDA from activating alarms.
  • Stealth dynamics have been refined, improving the transition back to stealth after being detected.

Worldwide Enhancements

  • Aim assist accuracy for Assault Rifle and Shotgun against small targets has been improved.
  • Arrow VFX trails are now more visible at greater distances.
  • Harvesting resources while mounted is enabled.
  • Direhorse riding speeds have increased and now vary depending on terrain type.
  • Direhorse riding animations and stability during weapon swaps have been improved.
  • Players will now exhibit reactions when mounted.
  • Co-op animations and foot placement on uneven surfaces have been enhanced.
  • Pouch and Stash capacities for various materials have been increased.
  • Interaction timing for various interactive elements has been optimized.
  • Loot visibility and loot pile interactions have been improved.
  • Additional Na’vi designations for fauna and flora have been added.
  • Haptic feedback and dialogue triggers during gameplay are enhanced.
  • Pacing and clarity for quest markers are improved.
  • Various online connectivity and UI optimizations have been implemented.

Technical Enhancements

  • A ‘Fog Blur’ graphics setting has been added across platforms to adjust volumetric fog.
  • Motion blur consistency has been standardized across different resolutions.
  • Graphical corruption in co-op when using Na’vi senses has been fixed.
  • Issues with Polyphemus visibility during FoV adjustments have been resolved.
  • Object streaming and render pop-in have been improved.
  • AMD FidelityFX™ Super Resolution 3 (FSR3) artefacting has been reduced.
  • Online Service connectivity issues have been addressed.
  • NPC clipping errors and animation flickers have been corrected.
  • FSR3 artefact improvements and motion blur graphics options have been implemented for console users.
  • PC-specific fixes related to FSR3, texture streaming, and benchmarking have been applied.
  • Enhanced controller haptics quality for PC DualSense users over Bluetooth.
  • Cloud gaming services have received specific fixes to challenges and warnings.

Interface Updates

  • New functionalities to mark notifications as read have been added.
  • Direct access to crafting materials from crafting menus is now possible
Written by
Justin is a gaming journalist known for his coverage of the video game industry, with a focus on the business and labor practices of major video game companies. He is a contributing editor at Fragster and has written for a variety of other publications, including Wired and Polygon. He is known for his investigative reporting and his efforts to shed light on the often tumultuous inner workings of the video game industry.

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