Homepage » Update 1.1.2 adds improvements to The Last of Us: Part II Remastered

Update 1.1.2 adds improvements to The Last of Us: Part II Remastered

The Last of Us: Part II is very enjoyable to play even in its remastered version, though that doesn’t mean there isn’t room for improvement. Naughty Dog now arrives with update 1.1.2, a patch that makes the game more enjoyable by eliminating some issues. Below this post, as usual, you’ll find a full rundown.

What can you expect? Well, clickers now no longer get stuck in scenery and thus can no longer hinder your progress either. Importing PS4 saves will now re-unlock the Trophies you already achieved. And you no longer have to worry about not being able to perform a mêlee during the final battle.

The Last of Us Part 2 Remastered Update 1.1.2 Patch Notes

Gameplay

  • Fixed issue where player could become unable to melee during the game’s final combat encounter
  • [No Return] Fixed an issue where the Trading Post would sometimes only offer 3 options for purchase
  • [No Return] Fixed an issue where Clickers could become stuck on the environment in certain maps

General

  • Fixed an issue with PS4 save data imports where some trophies that were previously earned would not unlock after import
  • Fixed an animation issue that could occur when player was attacked while entering a workbench
  • Fixed an issue where Abby’s bonus skins would cause weapons to appear incorrectly during certain in-game cutscenes
  • Multiple minor UI fixes throughout game

Localization

  • Various minor localization fixes throughout the game

Accessibility

  • [No Return] Fixed an issue that prevented Text-to-Speech option from correctly reading out Leaderboard placement
Written by
Justin is a gaming journalist known for his coverage of the video game industry, with a focus on the business and labor practices of major video game companies. He is a contributing editor at Fragster and has written for a variety of other publications, including Wired and Polygon. He is known for his investigative reporting and his efforts to shed light on the often tumultuous inner workings of the video game industry.

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