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Baldur’s Gate 3 New Patch Is Live + Update Notes

Baldur's Gate 3 Screenshot Halsin Whittling

Baldur’s Gate 3 gets its sixth patch two days after Valentine’s Day, which is fitting because one of the patch’s main focuses is an improved and randomized kiss for every romantic partner, among others.

As mentioned, the improved kisses for each partner should now better reflect the personalities of each character; some kisses are more romantic while others are more intense. The animation has also been adjusted to accommodate different heights and body types, and endgame cinematics now reflect the relationship between your character and your partner.

Another notable change is the new idle animations for your companions at the campsite. Instead of just standing around idly, companions will now do something to fill their time with, such as polishing a spear. The campsite will also now allow you to dismiss a party member while speaking to their replacement.

Baldur’s Gate 3 has more changes in Patch 6, so here are the highlights in detail. These changes are now live for PC, PlayStation, and Xbox players, although Mac users will have to wait longer to get these updates. Additionally, PC and Steam Deck players will need 150 GB of free space for this update; if you don’t have enough space, uninstalling and reinstalling the game should work better.

Baldur’s Gate 3 Patch Highlights

  • You can now dismiss a recruited companion from your party while speaking to the companion you want to replace them with.
  • When a dialogue triggers automatically, the game will now try to prioritise your avatar character as the main speaker.
  • Your partner now has a few different kisses! They’re brand new, unique, and randomised – and we’ve also made improvements to how kisses look across the board, particularly for taller and shorter body types.
  • Improved the cinematic scenes in the Elfsong Tavern to feel more intimate when you and your romance partner decide your future together after defeating the Netherbrain.
  • Reworked the reflection scenes that take place after wrapping up the defeat of the Netherbrain for characters without romantic partners to better match the scenes for those who do have romantic partners, and to bridge the gap into the epilogue.
  • Added a new cinematic scene to support the combat encounter that occurs after you choose whether to side with Nightsong at Sorcerous Sundries or not.
  • If you sit on the stool in Shadowheart’s camp corner, she will now react to you with a line based on your relation with her.
  • Added new idle animations for some companions at camp, including:
    • Lae’zel: Studying a githyanki disc.
    • Minthara: Contemplating a skull, tending to mushrooms, expressing violence, adjusting her armour, plotting her future, and being bothered by the sun.
    • Jaheira: Sitting, kneeling and whispering to a rat messenger, and whittling.
    • Minsc: Cooking and shaving his head. (These are two separate animations. Although we wouldn’t put it past him, he’s not, in fact, cooking his head.)
    • Shadowheart: Polishing the Spear of Night.
    • Halsin: Whittling.
  • If you started your game on a set difficulty, you can now switch to Custom Mode (except when already playing Honour Mode).
  • Fixed an issue that would prevent travel between acts.
  • Fixed an issue causing quicksaves to fail to upload to cross-saves.
  • Characters in the epilogue camp party will now have fitting titles below their names.
  • Fixed the Shield Bash and Rebuke of the Mighty passives not triggering Saving Throws.
  • Added light bar colours for the DualSense controller on PC.
  • If you romanced Lae’zel, grab a red dragon and saddle up – you can now join her in the rebellion against Vlaakith, even if you are not gith yourself.
  • Fixed graphic settings not being applied for some 4k monitors.
  • Fixed a crash on Xbox that would sometimes occur when starting or ending a game.

To see the entire notes for Baldur’s Gate 3 Patch 6, you can head over here.

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I started writing about video games in 2016, and haven't looked back since. It's been an amazing journey discovering new games and meeting the people behind them. Fueled by litres of tea and nightly legendary skirmishes on Halo Wars with my husband.

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