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All MW3 Version 1.033 Patch Notes for Modern Warfare 3

Modern Warfare 3 (MW3) players on PC can now enjoy a new update that brings with it some quick fixes and major changes. The update, which is version 1.033, has been highly anticipated by fans of the game and is set to improve the overall experience for players.

The patch notes for the update have been released and include fixes for various bugs and issues that were affecting gameplay. Among the changes are stability and performance improvements, as well as a fix for a crash that could occur while viewing Weapon Challenges. Additionally, an exploit that allowed players to equip Weapon Camos they had not yet unlocked has been closed, and an issue preventing players from equipping the Borealis Weapon Camo once it had been unlocked has been addressed.

Modern Warfare 3: Version 1.033 Patch Notes

The new Modern Warfare 3 patch notes have been released by Sledgehammer Games. The patch is available for all platforms, with a reported size of 2.5 GB on PlayStation 5. The update focuses mainly on stability and performance, as well as a few balance issues regarding weapons. Here are the changes made in the latest patch:

COD HQ

Under COD HQ, several issues have been fixed, including a blank screen where MWIII tiles are expected, an issue where cross-launching from one game to another disbanded parties containing a split-screen player, and a problem where selective installs were not available to play after the installation was completed. A fix has been implemented to solve several crashes that occurred during the application start-up sequence.

STABILITY & PERFORMANCE

Under Stability & Performance, PC Players with NVIDIA GeForce RTX 40 Series GPUs can now use DLSS 3 across all modes in Call of Duty Modern Warfare III. With DLSS NVIDIA Super Resolution and Frame Generation, DLSS 3 multiplies performance by up to 1.8X to enhance your PC experience. The patch also fixed a bug in which some console Players would encounter an error upon being invited to a Party and an issue where some console Players were pushed to the Main Menu after selecting certain items in the Battle Pass. The patch also resolved a bug in which some Players were kicked back to the MultiPlayer lobby after attempting to matchmake in any Playlist. Account-based issues that prevented offline play have also been addressed.

CAMPAIGN

Under Campaign, several issues have been resolved, including a crash that occurred for PC Players during the game’s restart sequence after an update, an error message when trying to launch Campaign, and an issue causing DEV ERROR 12510 after attempting to start the Operation 627 mission. Multiple gameplay-related crashes in the Oligarch mission have been fixed, and a crash that occurred after deploying a Cruise Missile in the Reactor mission has been resolved.

GAMEPLAY

Under Gameplay, completion rewards will now be properly awarded if the Player closes the application during the Credits sequence. The 141 Ready Achievement will now properly track the lowest difficulty used to complete a mission. A bug in which the functionality of all the Ziplines and Ascenders in the map disappeared after canceling a climb animation has been fixed. The patch also fixed a bug in which the Player could not interact with Equipment pickups while quick-drawing a Handgun.

MULTIPLAYER

Under Multiplayer, no changes have been made.

UIX

Under UIX, several bug fixes have been made, including enemy Player elevation being properly displayed on the Minimap, Playlists not disappearing from the Main Menu for some console Players, and the prompt to View Gamercard on the Scoreboard now functioning as expected for console players. Promoting a Player to Party Leader will no longer allow them to attempt to matchmake for locked Playlists.

PROGRESSION

Under Progression, several changes have been made, including addressing an issue that prevented Bolt Attachments from being unlocked at the expected Weapon Level for the KATT-AMR (Sniper Rifle). The patch also introduced new requirements for the Priceless Camo challenge for the WSP Swarm (Submachine Gun), and resolved issues that prevented several Challenges from tracking completion progress. The unlock challenge tracking conditions for BBQ (Operator) have also been corrected.

MAPS

Under Maps, several changes have been made, including fixing an issue where players can no longer plant at the A bombsite from an unintended location in Search and Destroy on Terminal. Players will no longer spawn in enemy territory in the Invasion mode on Popov Power.

MODES

Under Modes, the match score limit has been increased from 75 to 100 in Team Deathmatch, and an issue causing DEV ERROR 841 during normal gameplay has been addressed in Ground War. Players should be on the lookout for an Experimental Playlist in the coming days, featuring enemy Player outlines.

WEAPONS & ATTACHMENTS

Under Weapons & Attachments, several changes have been made, including increased hipfire control during sustained fire for MCW (Assault Rifle), BAS-B (Battle Rifle), MTZ Interceptor (Marksman Rifle), Renetti (Handgun), and TYR (Handgun). The Thermo-Optic X9 and SZ VORTEX-90 Optic Attachments can now be toggled as expected for JAK Ferocity Carbine Kit (Conversion Kit). The trigger response time to the intended 210ms duration has been

Written by
Justin is a gaming journalist known for his coverage of the video game industry, with a focus on the business and labor practices of major video game companies. He is a contributing editor at Fragster and has written for a variety of other publications, including Wired and Polygon. He is known for his investigative reporting and his efforts to shed light on the often tumultuous inner workings of the video game industry.

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