Since the start of the game, there have been various modes in League of Legends that are made for every different player experience. And now here comes Swiftplay, League of Legends’ new mode to transform the whole change into your gaming experience. A new mode designed to be faster and less anxiety-ridden for players who enjoy a casual match in the Summoner’s Rift.
What is Swiftplay Game Mode?
Over the years, League of Legends has had a good number of game modes that have made it easier for fans of different preferences. However, many players demand a new mode that incorporates easy accessibility but balances competitive integrity. That’s where Swiftplay, League of Legends’ new game mode comes in. It’s a match made for those so inclined without the high-stakes pressure of a traditional mode.
Swiftplay is the latest game mode of League of Legends. It carries the concept of 5v5 on Summoner’s Rift but turns up the tempo while maintaining the original essence. Instead of putting all soul into killing enemy champions, it pushes the player into strengthening their champion. All ten players can enjoy a less punishing match in terms of early-game disadvantages than usual modes.
Key Features of Swiftplay in League of Legends
- As a match proceeds, players get increased gold and EXP. Should players be behind early in a match, they may still be able to catch up later in the game.
- A player demoted to a lower level earns bonus gold or EXP on the map according to the scale of the difference. This keeps matches competitively balanced, preventing teams from dominating the other team completely.
- Turret plates will drop faster in matches. Similarly, Baron Nashor will appear earlier than usual. Completing only three Elemental Drakes to secure a soul will also speed up the game dynamic.
- Compared to all other modes, the supports will earn much more gold, giving a chance to create better items through matches. In that sense, jungling and support items will be completed a lot earlier than traditional modes.
- When an enemy dies, all the nearby teammates get some gold. But the player who makes the final hit will still get full credit for the kill.
Differences from Other Game Modes
Swiftplay is strikingly different from other game modes mainly because it changes many things for a better game experience. While the mode still features components of laning and teamfighting, it has changed in other aspects that will improve pacing. This game mode invites the players to shorter match times, without compromising difficulty in strategy.
The new game mode features shorter times, usually 20-30 minutes for a single match. It allows players to enjoy multiple games in one sitting without being overwhelmed by hour-long commitments. It is also accessible for new players to learn the game’s mechanics instead of facing an intimidating competitive environment of normal ranked play.
In other game modes, it often happens that if a player falls behind, it becomes so tough for teams to get back on track. In Swiftplay, all players behind early in the match will find themselves with ways to catch up without being heavily penalized.
Conclusion
This new game mode, Swiftplay, in League of Legends, is quite refreshing. It’s just like a fresh and shining coat of paint on the well-lived and well-loved classic. It seeks to summon players of all kinds to come and enjoy the fire of battle even as that battle is uninhibited by traditional rank competition. What are you waiting for? Get in on this blazing hot action and be part of the Swiftplay fever once it launches!