The Throne & Liberty September update is shaping up to be one of the biggest patches yet, bringing a new orb weapon, 24v24 battlegrounds, castle siege changes, revamped trials, four-star dungeons, new guardians, crafting upgrades, and a roadmap extending into 2026. Here’s a full breakdown of everything coming to the game.
New Orb Weapon and Skill System
The highlight of this update is the orb weapon, designed around precision and strategic placement:
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Place multiple orbs to enhance abilities based on positioning and count.
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Features 12 unique skills with a 12m base range, extendable through stats.
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Perfect for tactical play, supporting shields and team buffs while countering tank-healer compositions.
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Best suited for large-scale PvP rather than smaller arenas.
Battlegrounds and Siege Rework
The new 24v24 battlegrounds promise intense team combat:
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Matches last ~15 minutes on a map featuring five control points, shortcuts, buffs, and controllable golems.
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Ranked mode launches 3-4 weeks post-patch, with role-based matchmaking: tank, healer, or DPS.
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Rewards are given even for losses, making participation worthwhile.
The castle siege system is also evolving:
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Redesigned pathways, new bridges, and repositioned access points create more tactical flexibility.
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Expanded throne-room layouts will demand new defensive and offensive strategies.
New Dungeons, Gear, and Guardians
The update introduces four-star dungeons and tier-3 rewards:
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Spectre’s Abyss 4★ returns with tougher challenges and higher-tier loot.
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A brand-new dungeon featuring a mammoth boss offers additional progression.
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New tier-3 gear includes:
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Greatswords with immobilize effects.
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Crossbows capable of multi-hit combos.
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Wands that heal and deal damage simultaneously.
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Daggers rumored to be extremely strong (pending translation accuracy).
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Three new guardians bring powerful effects:
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Boosts max HP, healing, crit, and accuracy, stacking up to 5x after attacking.
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Inflicts AoE fear on up to six enemies within 5m.
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Grants an 8,000 HP shield and defense buffs to nearby allies for six seconds.
Trial Rework, Growth Missions, and Roadmap
The trial system is getting a full overhaul:
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Weekly seasons replace the old four-month cycles.
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Time attack leaderboards rank players based on clear speed.
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Players can choose up to five difficulty modifiers to boost scores and rewards.
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New prizes include golden chests, tier-3 chaos runes, chaos prisms, and unlock stones.
Growth missions are being added for new and returning players:
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Streamlined quests unlock weapons, distribute skill books, runes, and crafting materials.
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Designed to push players toward 6,000 combat power more efficiently.
Roadmap Highlights:
More Members Monday! (Guild Recruiting for week of September 08, 2025)
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