Everyone was excited when Yoru first appeared in Valorant, but he soon fell behind the other duelists. It appeared he couldn’t keep up. Luckily for him, he got a major makeover in Episode 4 Act 2. The 2 brand new abilities are significantly more enjoyable to learn and give him a much better chance of winning matches as a duelist. Ready to give him a try? Here’s a guide to get you started!
Yoru’s Abilities
- Fakeout (C): Yoru can send a forward running decoy of himself. You can also set it to explode later and blind anyone nearby. It’s like a little distraction buddy who packs a punch too.
- Q. Blindside (Q): This is Yoru’s flashbang. You throw it and it sticks to things then it explodes. Perfect for blinding enemies and causing havoc.
- Gatecrash (E): Yoru can teleport to a place he places. It’s like having your own shortcut. There’s even a fake teleport to fool your enemies.
- Dimensional Rift (X): Yoru go invisible for a moment. Great for sneaking around and stealing secrets – but enemies in the distance can still hear you.
The Master Yoru’s Strength 
- Lurking with Yoru: Yoru is great for sneaking around and catching enemies off guard. His teleport lets him appear anywhere and at any time, surprising opponents. It really is like hide & seek with weapons! You can hold a site alone or marshal your team from behind enemy lines.
- Entering the Site with Yoru: A good entry fragger is Yoru, too. He can teleport and rush into a location to cause havoc with his flash. Although he doesn’t get the first kill, he can distract enemies and make way for his teammates. Plus, his ultimate makes him invisible, so he can really elude people when he attacks.
Yoru’s Enemies: Killjoy and Breach
- Killjoy vs. Yoru: Yoru’s turret is a real pain in Killjoy’s armor. It can even detect Yoru’s decoy and shoot it. Plus, Killjoy can shoot Yoru’s decoy to make it explode. It’s like a robot mind game.
- Breach vs. Yoru: Breach can be a real issue for Yoru. He can then flash the entire team into a burst of fire, catching Yoru off guard. And if Breach senses Yoru teleporting, he can whip Yoru into submission before he reaches his destination. It’s like bringing a wet blanket to Yoru’s teleport party.
Tricking Your Enemies: A Yoru Entry Combo
Yoru is not your average rusher. You have to be a little smarter than that, rather than simply running straight in. Confusion: You can really confuse enemies when you combine your teleport and flash.
Do this: throw your teleport marker where you want to end up, then throw your flash to that spot. teleport in as soon as the flash goes off. Boom! You just blind everyone and then you catch them off guard. It’s a tactic to win.
Getting Info and Landing Flashes
Yoru uses his decoy primarily as a distraction. It is great for figuring out where enemies are hiding. You know where they are if they shoot it! For even better flashes, try covering your aim with smoke. It’ll let you dazzle opponents with your light. Remember Yoru’s flash has a sweet spot. It has to be near enough to work but not close enough to blind you!
Conclusion
Yoru is an incredibly complex agent in Valorant, one that requires skill and strategy to master. His abilities certainly provide plenty of potential for disruption and outplaying, but knowing his strengths and weaknesses is key. Players can turn into formidable opponents by making use of his teleport, flashes and decoy. But as they say: practice makes perfect, so keep practicing to dominate the battlefield with your Yoru skills!