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The Fall of Giants: Video games that led franchises to failure

Video games have become an integral part of pop culture, with numerous franchises captivating the hearts and minds of gamers around the world. However, not all games are the same, and there are cases where a single title can tarnish the reputation of a beloved franchise. This article looks at four examples: Shadow of the Tomb Raider, Medal of Honor: Warfighter, Deus Ex: Mankind Divided, and Castlevania: Lords of the Shadow 2.

Shadow of the Tomb Raider: Fall of an Icon

The Tomb Raider franchise, known for its iconic protagonist, Lara Croft, has been a staple in the video game world since the 1990s. However, the release of Shadow of the Tomb Raider in 2018 marked a low point for the series. The game was criticized for its mediocre story, poor character development, and repetitive gameplay. The franchise, known for its thrilling action and engaging puzzles, seemed to have lost its charm. The failure of Shadow of the Tomb Raider led to a significant drop in sales, pushing the franchise into the shadows of the video game industry.

Medal of Honor: Warfighter: A Lost War

Medal of Honor: Warfighter was a game that had every chance of success. The franchise had a loyal fan base and a solid reputation for delivering intense, realistic combat experiences. However, Warfighter significantly departed from its predecessors, with a confusing storyline and numerous technical problems. The game was met with negative reviews, leading to a sharp decline in sales. This failure severely affected the franchise, which eventually abandoned it.

Deus Ex: Mankind Divided: A Fractured Future

Deus Ex: Mankind Divided was a highly anticipated sequel to the acclaimed Deus Ex series, known for its mix of action, stealth, and RPG elements. However, the game failed to live up to expectations. Despite its impressive graphics and immersive world, Mankind Divided was criticized for its short length, unsatisfying ending, and controversial microtransactions. The game’s failure caused a hiatus in the franchise, leaving its future uncertain.

Castlevania: Lords of the Shadow 2: The End of an Era

Castlevania has a rich history, dating back to the 8-bit gaming era. However, the release of Lords of the Shadow 2 in 2014 was a major downturn for the series. The game was criticized for its convoluted storyline, inconsistent gameplay, and lack of classic Castlevania charm. The negative reception led to a decline in sales and the eventual abandonment of the franchise.

In the world of video games, a single misstep can lead to the downfall of a franchise. Shadow of the Tomb Raider, Medal of Honor: Warfighter, Deus Ex: Mankind Divided, and Castlevania: Lords of the Shadow 2 are good examples. Despite being part of successful franchises, these games failed to meet the needs of fans and critics, resulting in the decline or abandonment of their respective franchises. They are a stark reminder that maintaining quality and meeting player expectations in the video game industry is crucial to a franchise’s survival.

Written by
Justin is a gaming journalist known for his coverage of the video game industry, with a focus on the business and labor practices of major video game companies. He is a contributing editor at Fragster and has written for a variety of other publications, including Wired and Polygon. He is known for his investigative reporting and his efforts to shed light on the often tumultuous inner workings of the video game industry.

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