Summary
- Tomes are modifiers in Megabonk that enhance stats or weapon performance, helping to your match success.
- XP, Luck, Cooldown, and Quantity are among the top-tier Tomes that work universally across all builds.
- Some tome combinations like “The Holy Trinity (XP + Luck + Cursed)” amplifies progression and loot quality.
You don’t just win by simply being the best in Megabonk. Rather, you might need to make smart decisions like choosing which Tomes to equip to ensure your victory. Megabonk introduced Tomes as powerful modifiers to enhance your character into an unstoppable force. With over 20 Tomes to choose from, here are the best ones to play with!
S-Tier Tomes: The Meta Champions

These tomes are just in another league for their exceptional performance regardless of character or build choice. As what many say, you can never go wrong with these S-tier tomes, ensuring your victory in every run.
|
Tomes |
Description |
|
XP |
Accelerate your progression by increasing experience gained from all sources. This allows you to level up faster and quickly scale your character and weapons. |
|
Luck |
Improves the quality of items from chests, stat offers from shrines, alongside your weapon and tome upgrade when leveling up. |
|
Quality |
One of the best offensive buffs as it increases your number of attacks and projectiles for every weapon and character. |
|
Cooldown |
Enhances your attack speed across all weapons. |
|
HP |
Helps you clear multiple stages in a single run. Particularly great for low-HP, high-mobility characters like Calcium and CL4NK. |
A-Tier Tomes: Reliable Secondary Picks

Basically, A-tier Tomes are your next-best options that provide solid benefits with minimal limitations. While they may not function as universal as S-tier ones, they remain powerful in proper compositions.
|
Tomes |
Description |
|
Agility |
Boosts your movement speed to escape unexpected situations and scale damage for assassin-type builds. |
|
Precision |
Increases critical hit chance and exceeds 100% for overcrit. Perfect for crit-based builds but requires scaling critical damage. |
|
Size |
Enlarge your attacks, projectiles, and explosions while improving melee weapon range. Also increases the area of AoE weapons. |
|
Projectile Speed |
Accelerates your weapon projectiles to hit more enemies and is helpful against quicker foes. However, its utility diminishes during late-game stages. |
|
Damage |
Buffs base damage statistics for both your character and weapon. Works well with damage-boosting items but has relatively slow scaling. |
B-Tier: Situational Support Options

Meanwhile, B-tier works as more of situational or build-dependent tomes. You can reach its full potential when used appropriately.
|
Tomes |
Description |
|
Shield |
Adds a regenerating protective layer which absorbs any incoming damage. This increases your survivability against bosses but suffers from poor scaling in late-game. |
|
Armor |
Reduces your damage taken from all sources. Also increases your survivability during early and mid-game but requires at least five upgrades for decent output. |
|
Bloody |
Provides heal for your character when hitting enemies and guarantees two heals per hit above 100%. However, healing remains slow without multi-hit which makes burst damage from bosses outpace healing effect. |
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Regen |
Continuously restores your HP without relying on lifesteal but regeneration speed starts slow. |
C-Tier: Highly Limited Value

Tomes under this tier offer minimal benefits that makes it difficult to justify the slot it occupies. These are considerably good at certain situations.
|
Tomes |
Description |
|
Evasion |
Increases your chance of avoiding attacks completely. Downside is it relies heavily on NRG and suffers from poor scaling. Can also get easily overwhelmed by AoE attacks and enemy swarms. |
|
Duration |
Extends the duration of your attacks, projectiles, and status effects. Also, improves crowd control weapons but charge shrines can provide similar stats efficiently. |
|
Cursed |
Increases difficulty through spawning stronger, faster, and more enemies to boost XP gain, gold gain, silver gain, and loot drops. However, the sudden difficulty spikes can be challenging. |
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Thorns |
Deals damage after enemies attack you, providing passive offense, but has extreme slow scaling. Only gain one thorn per level while tick damage remains low. |
D-Tier: Better Left Unequipped

Generally, D-tier tomes are better toggled off or banished entirely from your runs in Megabonk. You can still win matches despite unequipping these tomes.
|
Tomes |
Description |
|
Golden |
Increase your currency gains but offer redundant utility that items out pace quickly. |
|
Silver |
Raise your currency gains but provide minimal earnings increases. |
|
Attraction |
Extends your XP pickup range similar to items “Shrine of Succ” and “Sucky Magnet.” |
|
Chaos |
Randomly buffs your stats with each level up, but has low buff multiplier and heavy RNG dependent. |
|
Knockback |
Increases how far your enemies are pushed back when hit. |
Conclusion
You have to strategize carefully when equipping tomes in Megabonk. While they may seem to deal significant enhancements, these tomes can be unhelpful when used in wrong compositions. Also, worked on experimenting among these tomes to create powerful combinations.
Writer’s Recommendations
Hi there, it’s Stal! If you loved that article, make sure to check out these other articles I’ve written just for you. See you there!