The best Jae build in Star Wars Zero Company combines the Gunslinger and Scout specializations, turning her into an Advantage generator, debuffer, and efficient finisher. The build revolves around Final Shot, Jae’s signature talent, while Quick Draw and multiple low-cost attacks let her eliminate weakened enemies, apply Spotted, and build additional Advantage for the squad.
A Blaster Pistol complements this setup particularly well because its low AP cost makes it easier to attack several targets in one turn.
Best Jae Specializations: Gunslinger and Scout
Gunslinger and Scout are the best specialization pairing for Jae because both interact naturally with Final Shot and reward attacking or eliminating multiple enemies.
Final Shot automatically executes a weakened enemy once per turn after an ally’s attack leaves that target at sufficiently low health. With the right upgrades and positioning, Jae can contribute damage without spending an action of her own.
Scout then turns those eliminations and attacks into additional team utility, while Gunslinger rewards Jae for continuing to fire throughout her turn.
Best Scout Abilities for Jae
Scout provides the following abilities:
| Ability | Type | Effect |
|---|---|---|
| Ambush | Ultimate | Executes a surprise attack whose damage increases based on the Advantage spent |
| Combat Recon | Standard | Assesses enemies within an area and generates Advantage for each target |
| Tactical Timing | Passive | Gives a 20% chance to gain +1 Advantage whenever the Operator defeats an enemy |
| The Spotter | Passive | Enemies damaged by the Operator’s blaster become Spotted |
Combat Recon is particularly valuable because it can generate substantial amounts of Advantage when used on a large group.
Tactical Timing complements Jae’s finishing potential. Eliminations caused by Final Shot can trigger its 20% chance to generate another point of Advantage.
The Spotter encourages spreading Jae’s attacks between enemies instead of concentrating every shot on one target. With enough AP and good positioning, she can mark several opponents with Spotted during the same turn.
Best Gunslinger Abilities for Jae
Gunslinger adds another set of abilities designed around repeated ranged attacks:
| Ability | Type | Effect |
|---|---|---|
| Open Fire | Ultimate | Fires twice at any combination of enemies |
| Quick Draw | Standard | Performs a fast Sidearm Pistol attack |
| Keen Eye | Passive | Increases Critical Chance for ranged attacks by 6% |
| Onslaught | Passive | Each attack during the turn adds +1 Blaster Damage to the Operator’s primary blaster |
The standout ability is Quick Draw.
When Quick Draw eliminates its target, it restores 1 AP. Against multiple weakened enemies, this can allow Jae to chain several kills without burning through her normal action economy.
Every elimination also provides another opportunity for Tactical Timing to activate.
Meanwhile, Onslaught makes repeated attacks progressively stronger during the same turn. Final Shot can contribute to this effect as well, further supporting a playstyle built around firing as often as possible.
Why Gunslinger and Scout Work So Well Together
The two specializations reinforce the same basic strategy: generate Advantage, attack frequently, and finish weakened targets.
Scout’s The Spotter benefits from Jae hitting multiple enemies because every blaster target can be marked Spotted. Gunslinger’s Onslaught simultaneously rewards those repeated attacks with additional damage.
Quick Draw adds another layer to the interaction. If Jae can use it to finish a weakened enemy and recover the AP cost, she can continue attacking while potentially generating Advantage through Tactical Timing.
Final Shot ties everything together by giving Jae another opportunity to eliminate an enemy outside her regular attacks.
The result is a character who can provide substantial squad utility without sacrificing her ability to clean up the battlefield.
Best Skills to Upgrade for Jae
Jae will eventually have access to much of her Focus Tree, but three upgrades should be prioritized for this build.
Final Shot IV
Work toward Final Shot IV first.
Since Final Shot is central to Jae’s identity, improving it makes the automatic execution easier to trigger. More reliable Final Shots mean more free eliminations and additional opportunities to activate effects tied to defeating enemies.
Combat Recon VI
Next, prioritize Combat Recon VI.
Combat Recon can generate large amounts of Advantage when several enemies are caught within its assessment area. Improving its effective range makes it easier to cover large enemy groups and supply resources for the rest of the squad.
Quick Draw V
Quick Draw V should also be a priority.
Its upgrades improve the ability’s base damage and reduce its chance-to-hit penalties at range. That makes Quick Draw more reliable as a finishing tool, increasing the likelihood that it refunds AP and triggers Tactical Timing.
For this build, the recommended priority is:
Final Shot IV → Combat Recon VI → Quick Draw V
Best Weapon for Jae
The Blaster Pistol is the best primary weapon for this setup.
Its biggest advantage is its 1 AP attack cost. Jae wants to fire several times per turn rather than spending most of her resources on a single attack.
Multiple shots allow her to spread Spotted across several enemies through The Spotter while simultaneously building Onslaught bonuses.
The Blaster Pistol therefore fits the build’s action-economy focus much better than a weapon that limits how frequently Jae can attack.
Best Weapon Mods for Jae
Prioritize mods that add useful effects to Jae’s repeated blaster attacks.
Strong options include mods that:
- Reduce enemy Defense
- Apply Burn stacks
- Inflict Shock
- Increase Blaster Damage after attacking
Status-effect mods are especially effective because Jae already wants to shoot multiple targets. Instead of merely spreading Spotted, each attack can apply another debuff at the same time.
A stabilizer that grants +1 Blaster Damage after attacking with the blaster until the end of the turn is another strong option. It complements Onslaught and rewards the same repeated-fire strategy.
Best Utilities for Jae
Jae’s utility slots are more flexible because there isn’t one specific item required for the Gunslinger/Scout combination.
Movement-enhancing utilities are particularly useful.
Final Shot depends heavily on line of sight. Better mobility makes it easier to reposition Jae so she can see enemies that her teammates are about to attack, increasing the chances that Final Shot will activate.
Medpacs are another reliable option if the squad needs additional healing.
Ultimately, Jae’s utility choices should cover whatever the rest of the squad lacks rather than trying to force another direct synergy with her specializations.
How to Play Jae
The most important part of playing Jae is positioning her where she can see as much of the battlefield as possible.
Final Shot cannot provide consistent value if Jae lacks line of sight on weakened targets, so reposition her as enemies move or are eliminated.
A typical turn should follow this pattern:
- Find a strong firing position. Give Jae line of sight on as many enemies as possible.
- Use Combat Recon. Target the largest practical group to generate Advantage.
- Look for Quick Draw kills. Finish weakened enemies and recover AP whenever possible.
- Spend remaining AP on Blaster Pistol attacks. Spread Spotted and weapon-mod debuffs across multiple targets.
- Keep Final Shot in mind. Have allies weaken enemies that Jae can see to trigger her automatic execution.
- Reposition when necessary. Maintaining useful sightlines is more important than keeping Jae in the same location.
This approach turns Jae into more than a straightforward damage dealer. Gunslinger supplies repeated attacks and scaling damage, while Scout converts those attacks and eliminations into Spotted targets and additional Advantage. Combined with Final Shot and Quick Draw, the build gives Zero Company a highly efficient ranged Operator capable of supporting the squad while repeatedly cleaning up weakened enemies.