Teyon’s latest chapter in the RoboCop franchise, Unfinished Business, offers a thrilling ride through Omni Tower, delivering a focused and fast-paced shooter that doesn’t waste a second. Alex Murphy is back in a tightly packed standalone follow-up to Rogue City, now tasked with clearing out mercenary forces trying to win over OCP. Armed with his Auto-9 pistol and a no-nonsense attitude, RoboCop holds nothing back as he cuts down swarms of enemies in Detroit’s most corrupt high-rise.
From the first step into Omni Tower, players are met with relentless enemy encounters and tightly scripted action set pieces. The pacing is relentless but rewarding, maintaining a fine balance between shootouts and brief puzzle sections. Teyon keeps the story moving without ever letting it drag, delivering a mix of classic RoboCop stoicism and modern shooter adrenaline.
Omni Tower’s Gameplay and Challenge Curve (RoboCop: Rogue City – Unfinished )
Unfinished Business sticks to a lean yet satisfying gameplay loop. Enemies flood each area in large waves, pushing players to make tactical use of their weapons and the environment. RoboCop’s skillset includes Robo Vision for spotting explosive objects, a dash, healing stims, and a strong melee takedown system. The Auto-9 remains your trusty main weapon, but new additions like assault rifles, cryo guns, and even SMGs offer momentary variety—though they quickly run dry.
Murphy’s foes include drones, katana-wielding aerial units from Kane Mitsu, and standard grunts with brutal firepower. Higher difficulties significantly raise the tension, forcing players to plan every move carefully. Though the weapon variety doesn’t evolve much, combat stays engaging due to environmental kills and dynamic enemy setups.
Side quests and optional interactions provide narrative flavor and let players explore RoboCop’s humane side. Dialogue choices and minor puzzle sequences offer brief but enjoyable breaks from combat. The upgrade system allows players to boost combat effectiveness, and completionists will likely unlock every enhancement before reaching the end.
Visuals, Performance, and Audio Excellence
Teyon nails the atmosphere inside Omni Tower. While the tower’s structure doesn’t offer major visual variety, the game’s high-fidelity graphics and steady performance keep things immersive. RoboCop’s armor glistens in cinematic sequences, and battle effects—like explosive fire and ice—feel weighty and satisfying.
Robocop Rogue City Patient Review.
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Environmental storytelling stands out, with the grime of Detroit’s neglected residents contrasting the corporate coldness of OCP’s high-rise. Robo Vision’s green overlay pays homage to the original films while offering simple but effective investigative segments. A highlight is the inclusion of in-universe radio broadcasts that mock the corporate dystopia that birthed Omni Tower.
Audio design complements the experience, from RoboCop’s heavy footsteps to bone-crunching impacts and explosive gunfire. While minor sync issues pop up in cutscenes, they don’t derail the immersion. The score shines brightest during the endgame, delivering memorable action cues. Peter Weller returns to voice RoboCop with the dry intensity fans expect, backed by a solid supporting cast.
Casius Graves and What Could Have Been
The narrative hits hard and fast, with the game introducing antagonist Casius Graves as a morally gray but underdeveloped villain. His presence is felt throughout the game, yet the short runtime limits the depth his character could’ve achieved. Other side characters show similar promise but exit before leaving a mark.
There are brief moments where players control characters other than RoboCop, including one standout sequence late in the game. These sections break up the pacing effectively, though they end just as things start getting interesting.
In the end, Unfinished Business walks a fine line—it delivers a focused, well-polished experience that never overstays its welcome, but it also feels like it had the foundation for a full sequel. The supporting cast, lore threads, and gameplay variety all hint at something larger.
Still, what Teyon has delivered is undeniably strong: a short, sharp power fantasy that plays to RoboCop’s strengths. Whether you’re revisiting Detroit after Rogue City or playing Teyon’s take for the first time, there’s more than enough here to make the trip worthwhile—even if you wish it lasted a little longer.