Home » Helldivers 2: Major Order Nears Completion and Dispatch Updates

Helldivers 2: Major Order Nears Completion and Dispatch Updates

The Galactic War map in Helldivers 2 currently shows around one day left on the Major Order with about 20% of the required charges still pending. That translates to roughly one million total charges left to clear. Players have already secured the Minor Order, leaving only the terminid-focused push on Gakrux to wrap up this directive. Lower difficulties highlight charges more frequently, making progress faster for squads farming out the last percent.

A fresh dispatch notice also appeared:

  • “Tyranny Park 2 Expansion Secured” – Helldivers neutralized designated gloom-mutated terminids.

  • Pre-sales for Tyranny Park 2 tickets surged, triggering a sponsored reward: the Orbital Napalm Barrage stratagem is available fleetwide for 48 hours. This tool is particularly valuable against terminids, especially on planets like Gakrux where traditional air strikes perform poorly.

Helldivers 2 Patch Update Timing Before Xbox Launch

Tomorrow, Tuesday the 19th, could be the final patch update before the August 26th Xbox release. If no major update drops tomorrow, expect a large day-one patch next week.

Although the official known issues list remains small, the player base continues to encounter numerous problems, including:

  • Weapon inconsistencies

  • Visual and audio bugs

  • Loading screen issues

A substantial patch is necessary to stabilize the game before the Xbox audience arrives, otherwise the launch risks being plagued with frustrations.

Leaks, Discord Chatter, and Reliability Issues

Community leaks remain a hot topic across Discord and Reddit. Although figures like Iron Sights have returned to sharing details, many leaks stem from content first rumored a year ago and never implemented. While this doesn’t mean the content is canceled, it shows development pacing and backlog issues.

Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth!
byu/brperry inHelldivers

One Discord post, jokingly declaring, “The illusionists are dead. We killed them all in the first Galactic War,” gained traction after being screenshotted by Cloud Players. This highlights the blurry line between actual leaks and meme-fueled speculation. The takeaway: treat leaks with skepticism and moderate expectations.

Collaboration Store Requests and FOMO Concerns (Helldivers 2)

Players continue to push for a dedicated collaborations store tab. Past cosmetics, like the Killzone Armor, appeared once and have not returned, fueling frustration over FOMO. With crossovers like the upcoming Halo collaboration rumored, a permanent tab for past collab gear would let players buy items when they can, instead of missing out forever.

Such a change would not only reduce pressure on players but could also benefit the developers by keeping crossover items profitable in the long term.

Helldivers 2 Community Highlights and Fun Bugs

The community continues to show creativity and humor:

I think she is the one
byu/RagedSword inHelldivers

  • A player showcased a birthday cake complete with 3D-printed and hand-painted Helldivers figures, depicting a battle against terminids. The dedication earned widespread praise and laughter.

  • A bug involving the mech disembark animation lets players fling themselves across the battlefield if they melee at the right timing while holding right movement. Many compare it to an ejector seat and enjoy the unexpected mechanic.

  • Another player with 368 hours shared their first sighting of a DSS Transmission Eagle Strike mid-game, praising the stratagem’s effectiveness. However, when used in lobbies with randoms, friendly fire often leads to unintended chaos.

Written by
Cecil Sales is a gaming expert and writer for Gamer.org, where he explores the latest trends, reviews, and industry insights with a sharp eye for detail. With more than a decade of experience in the gaming world, Cecil has developed a reputation for blending thoughtful analysis with an accessible, player-focused perspective. He covers everything from blockbuster releases and indie standouts to esports and the future of interactive entertainment. Passionate about storytelling and game design, Cecil brings both expertise and enthusiasm to his work. Away from the keyboard, he enjoys strategy RPGs, competitive shooters, and experimenting with VR worlds.

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