The Greedy Raven is a new Hero Pet in Clash of Clans, unlocked at Town Hall 18 via Pet House level 12, that flies behind your hero and deals up to five times normal damage to resource buildings like storages, drills, and even the Town Hall. Because it melts “storage meat shields” so quickly, it’s one of the most valuable pets for high‑level hero walks, especially on bases that use storages to protect key defenses.
| Pet role | What it does best | When to prefer it over Greedy Raven |
|---|---|---|
| Greedy Raven | 5× damage to storages, drills, Town Hall, Clan Castle; long‑range support.clashofclans. | Base uses storages as meat shields, you want faster hero walks. |
| Tank/mitigation pet | Extra HP, shields, or damage reduction for the hero (varies by pet). | Your hero keeps dying early under heavy fire. |
| Damage‑boost pet | General DPS, sometimes splash or chain effects. | You care more about killing defenses than storages. |
| Utility/control pet | Stuns, slows, or unique interactions with traps/defenses. | You need control on specific defenses or traps more than raw DPS. |
If you’re a TH18 player wondering whether Greedy Raven is worth the pet slot, the short answer is yes: it is a high‑priority pick for war, ranked, and farming on storage‑heavy bases, but a more situational choice on layouts that push loot buildings to the edges.
Greedy Raven’s core stats and behavior
Here’s what is confirmed about Greedy Raven’s mechanics from official previews, patch coverage, and creator testing:
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Type: Long‑range flying pet that stays close to its assigned hero.
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Unlock: Town Hall 18, Pet House level 12.
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Favorite target: Resource buildings (prioritized when in range).
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Damage modifier: 5× damage to resource buildings, including storages, collectors, drills, the Town Hall, and the Clan Castle.
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Max‑level stats shown in previews: around 3,500 hitpoints and 155 damage per second before the 5× multiplier.
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Effective DPS to resource targets at max level: up to about 775 DPS thanks to the 5× multiplier.
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Range: Around eight tiles, letting it shoot over other buildings to reach storages.
In simple terms, this pet takes the Goblin fantasy—delete enemy loot fast—and attaches it to your hero with strong stats and safe, long‑range targeting.
How to unlock Greedy Raven at Town Hall 18
To actually start using Greedy Raven, you need to progress into late‑game village upgrades.
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Upgrade your Town Hall to level 18.
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The February 2026 update formally introduced Town Hall 18 and the new pet as part of that tier’s content.
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Upgrade your Pet House to level 12.
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Patch coverage and community breakdowns confirm that Greedy Raven appears at Pet House level 12, which is tied to TH18.
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Finish the Pet House upgrade and open the pet menu.
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Once level 12 is complete, Greedy Raven shows up alongside your existing pets and can be leveled and assigned like any other.
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If you’re not yet at TH18, nothing you do will unlock the pet early; it’s clearly gated as part of the new town hall tier’s progression.
What does the 5× damage actually hit?
Greedy Raven’s defining trait is the five‑times damage modifier to specific building types.
Confirmed priority targets
Creator footage and breakdowns, as well as written coverage, consistently list these as resource targets:
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Gold storages and Elixir storages.
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Dark Elixir storage.
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Gold mines, Elixir collectors, Dark Elixir drills.
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Town Hall (because it stores loot and is flagged as a resource structure for the pet).
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Clan Castle, explicitly mentioned in creator commentary as part of its favored list.
When any of these buildings are within its approximate eight‑tile range around the hero, Greedy Raven will prioritize hitting them and apply the 5× damage modifier. If no resource building is in reach, it falls back to standard behavior and attacks other buildings or enemy units, so it never just hovers doing nothing.
Why this matters for “storage meat shields”
At TH18, base builders often stack storages and the Town Hall in front of important defenses specifically to waste your time and soak spells. A pet that effectively deals around 775 DPS to those tanks can cut through that layer much faster, letting your hero and the main army reach defenses while you still have rage, freeze, and recall options available.
Best ways to use Greedy Raven in real attacks
You get the most out of Greedy Raven when your attack plan intentionally funnels it into storage‑heavy zones rather than treating it like a generic damage boost.
Strong hero pairings
Based on early TH18 gameplay and community testing, three pairings stand out:
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Archer Queen: Great for Queen Charges into storage‑lined sides of the base. Raven clears storages and Clan Castle quickly so your Queen can step into core defenses sooner.
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Grand Warden: Ideal for warden walks aimed at the Town Hall or multiple storages in one corner. The pet shreds the tanks while the Warden’s aura keeps them both alive.
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Barbarian King: Helps when you send King toward the Town Hall and nearby storages to take that section early and free up your main army for the opposite side.
On Royal Champion, it’s more situational. She often already targets defenses, so the pet’s resource focus is less aligned with her default behavior unless storages and a Town Hall are mixed deep into defensive clusters.
Example scenario from real play
Imagine a TH18 ring base where the Town Hall and three storages sit in a compartment protected by scattershots and an inferno behind them. If you walk your Warden with Greedy Raven into that section, the Raven starts burning the storages and Town Hall at 5× damage while the Warden and a small troop funnel handle the defenses they can reach. By the time your main army enters, the storages and Town Hall are gone or nearly dead, and you avoid a time‑wasting slog through tanks mid‑attack.
Is Greedy Raven worth using at TH18?
Greedy Raven is very strong, but not always the automatic choice. It shines in certain layouts and is less impressive in others.
When Greedy Raven is a top‑tier pick
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Enemy bases use storages and the Town Hall as a thick front layer in front of major defenses.
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You rely heavily on Queen Charges or Warden walks where setup time often decides whether you three‑star.
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You are farming and care about both loot and quick clean‑up of resource clusters.
When other pets might be better
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Storages are spread in corners or far away from your main hero path, leaving the pet with fewer high‑value targets.
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You need more survivability or crowd control, for example in attack plans where keeping a hero alive under heavy fire matters more than deleting storages.
Early community chatter even includes some players calling the pet overrated or “useless” on specific base styles, which highlights how dependent its value is on layout. Treat it as a powerful tool that you rotate in when the base design favors it, not a one‑size‑fits‑all answer.