The Gears of War Reloaded beta is officially live, and for the first time, players on PlayStation get a taste of the classic series. This remaster of a remaster builds on the Ultimate Edition with smoother gameplay, upgraded visuals, and a few quality-of-life changes. However, it’s not all good news.
On launch day, matchmaking was nearly unplayable for 12 hours due to server overload. Once stabilized, the developers began stress testing to ensure better weekend sessions. Players on Xbox, PC, and PlayStation can all participate, though there’s an option to turn off crossplay if desired.
One surprising change is the inclusion of camera shake toggle during roadie runs. It’s a small accessibility win, especially for players prone to motion sickness. Another notable setting: open mic is turned on by default. If you disable voice entirely, it cuts both input and output. Until a patch arrives, the only workaround is unplugging your mic.
PC vs Console: Frame Rates and Controls
For those testing on PC, the experience comes with full graphical flexibility. Frame rate caps range from 30 to uncapped, with a stress-test scene built in. Players can also modify keybinds freely, unlike past entries.
In terms of performance, running at 240 FPS on medium settings yielded only one crash across six hours. The improved 60 Hz server tick rate (up from 30 Hz in older versions) likely contributes to the more fluid experience. However, the game feels slightly slower than both the original and Ultimate Edition, perhaps due to animation smoothing or changes in physics response.
Outlines for friend and foe can be color-coded, mimicking Halo Infinite’s accessibility options. This feature, combined with new server locations across the Americas and Australia, helps modernize the experience without losing its original DNA.
Brutal Multiplayer and Matchmaking Struggles
The beta includes skill-based matchmaking, but its effectiveness is questionable. Many games pit new players against high-skill veterans, especially those who practiced on Ultimate Edition beforehand. With only two respawn points per map, power weapon control often leads to lopsided matches.
Games start casual but quickly ramp up in intensity. Without frequent updates or fresh incentives, the multiplayer could suffer from low retention. Despite improved hit registration and movement between cover, the core of Gears 1 remains—punishing and unforgiving, especially for newer players.
A progression system makes a return, though it’s nearly identical to Ultimate Edition. Skins, characters, and stats are back, and XP comes quickly. Still, no meaningful unlocks beyond cosmetics may limit long-term interest.
Campaign Upgrades, Legacy Content, and Beta Access
Campaign gameplay runs at 60 FPS with up to 120 FPS on supported hardware. Water effects and lighting have been touched up, though some original elements (like water textures) still stand out surprisingly well. All three remaster versions—original, Ultimate, and Reloaded—are visually compared by Xbox, showing steady improvements with each version.
Gears of War Reloaded respects its legacy, including credits from the 2006 release and both remaster teams. Unlike the Halo Master Chief Collection, which omitted legacy credits, this attention to archival content is a highlight.
The beta download weighs in at 15 GB and does not require a preorder. Anyone with Xbox Game Pass can join, including players on Steam or those with a Microsoft beta code. This broad access ensures a healthier player pool during testing.
What’s Next for the Franchise?
This release feels like a primer for new players, especially on PlayStation. With strong hints at Gears of War 2 and 3 receiving similar remasters, the Reloaded launch may serve as a soft reboot for the series. Campaign fans on PS5 will likely enjoy the narrative, while competitive multiplayer remains a challenge only veterans may appreciate.
Gears of War Reloaded officially launches on August 26, 2025. The second weekend of public beta testing continues soon, and with feedback already being compiled, updates to voice chat options and matchmaking balance should be expected.