Home » Final Fantasy 14 Fan Festival 2026 Dates Announced

Final Fantasy 14 Fan Festival 2026 Dates Announced

Square Enix has officially announced the dates and locations for the 2026 Final Fantasy 14 Fan Festival, giving fans of the long-running MMORPG plenty of time to mark their calendars.

The announcement was made through the game’s official website, confirming three major events across the globe:

  • Anaheim, United States – April 24-25, 2026 at the Anaheim Convention Center
  • Berlin, Germany – July 25-26, 2026 at Messe Berlin
  • Tokyo, Japan – October 31-November 1, 2026 at Makuhari Messe

What to Expect at Fan Festival 2026

As with previous years, the Fan Festivals will feature a mix of developer presentations, gameplay panels, live concerts, cosplay, and hands-on activities designed to celebrate the Final Fantasy 14 community. Fans can also look forward to exclusive merchandise available only at the events.

Importantly, these festivals often serve as the stage for major announcements, particularly regarding the MMORPG’s next expansion. Square Enix has a track record of unveiling expansion details during Fan Festival keynotes, with releases typically arriving in the months following the events.


A Global Celebration for Final Fantasy 14 Players

The 2026 edition marks the return of the European Fan Festival to Berlin, offering EU fans a chance to gather in person after previous events in Paris and London. Meanwhile, the North American event will once again be held in Anaheim, a regular destination for the series, and the Tokyo show will close the global tour at Makuhari Messe-home to Japan’s biggest gaming conventions.

With the game continuing to thrive more than a decade after launch, the upcoming Fan Festivals underline Final Fantasy 14’s status as one of the most dedicated and celebrated MMORPG communities worldwide.

Written by
Justin is a gaming journalist known for his coverage of the video game industry, with a focus on the business and labor practices of major video game companies. He is a contributing editor at Fragster and has written for a variety of other publications, including Wired and Polygon. He is known for his investigative reporting and his efforts to shed light on the often tumultuous inner workings of the video game industry.

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