Home » Fantasy Life i Treasure Grove Guide: How to Unlock and Farm

Fantasy Life i Treasure Grove Guide: How to Unlock and Farm

Treasure Groves are randomized dungeons in Fantasy Life i: The Girl Who Steals Time, and they become available after completing Chapter 4. The first sapling you need appears at the end of that chapter. Until then, these dungeons are inaccessible, even in online co-op. Once unlocked, you’ll need saplings to generate each grove. Mimics in Janosia drop them, or you can buy them for 25 Cash Nuts each from the Dawn. With update 1.2.1.2.1, hosts also receive a sapling after every multiplayer grove run.

You can plant a sapling at your base camp’s top-left corner and inspect the dungeon before entry. Groves are categorized by type—harvesting, mining, fishing, logging, or monster—which affects the room distribution. You can also preview the final boss and potential loot. Don’t like the dungeon? Replanting with another sapling generates a new one.

Dungeon Structure, Time Mechanics, and Multiplayer Tips (Fantasy Life i Treasure Grove Guide)

Each grove contains 10 rooms across 10 floors, with each floor representing a 10-year time jump. The first grove ranges from 0–100 years (roughly level 25 enemies), and future runs expand in 100-year increments up to 1,000 years (level 100). You can start from either the present or 100 years ago based on difficulty preference.

Although there’s a timer shown during a run, failing it doesn’t matter. You keep all items and can re-enter with progress intact. Leaving manually does the same. You’ll have to re-clear the most recent room, but no other penalty applies.

In solo play, bring three buddies to help, each equipped according to grove type—combat for monster rooms, logging lives for woodcutting, etc. In multiplayer, groves are easier and more rewarding. Everyone gets materials, XP from teammates’ actions, and shared chest contents. High-level parties can clear even 1,000-year groves, despite being under-leveled.

Rewards, Goddess Fruits, and Treasure Grove Branches

Each completed grove gives loot from the boss and goddess fruits based on starting floor:

  • 0–300 years: 1 fruit

  • 400–700 years: 2 fruits

  • 800–900 years: 3 fruits

In multiplayer, each player receives +1 fruit per teammate. A 4-player team starting from 400 years would get 5 fruits each. Fruits buy cosmetics, recipes, and buddy upgrades from Marco.

Non-host players also earn a Treasure Grove Branch. Using one alongside a sapling lets players recreate the exact same grove, making it ideal for farming rare rooms. Branches can also be traded via Calm at the Guild Hall, allowing players to share dungeons easily.

Rare Room Types and Farming Strategy (Fantasy Life i Treasure Grove Guide)

Treasure Groves contain four rare room types:

  • Aging Altar: Sacrifice a tool and materials to earn a new skill after the run. The quality depends on grove age and material points (500 for 2★, 1,000 for 3★). Skills overwrite previous ones, and only one altar skill is allowed.

  • Strangeling Room: Contains a powerful strangeling that grants a stat boost to one buddy. Use the statue at base camp under “Power Up” to apply it. Max of five boosts per buddy.

  • Treasure Trove: Filled with chests offering crafting items, gold, and valuables. It’s the most basic rare room.

  • Monster House: Filled with stronger shadow monsters that drop mysterious slates and dark fire, essential for endgame gear and unlocking sealed areas. You can farm this room by leaving before clearing the final monster, then re-entering with retained loot.

Rare rooms auto-clear upon entry, except the Monster House, making it the only reliably repeatable rare room. For farming efficiency, recreate groves using branches that feature the desired room.

Finally, regular rooms may contain a Goddess Statue. If you correctly identify the requested item based on her clues, you gain buffs and items. Failing results in minor debuffs. If skipped by mistake, talk to her again to retry.

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