Home » Every New QoL Feature in Tales of Berseria Remastered Explained

Every New QoL Feature in Tales of Berseria Remastered Explained

Tales of Berseria Remastered QoL Guide: Encounters, Map Icons, Grade Shop

Tales of Berseria Remastered doesn’t rewrite Velvet’s story or overhaul combat, but it adds a long list of quality‑of‑life toggles that change how you move, explore, and grind. You can turn random encounters off, show or hide destination and treasure icons, enable subtitles during battles, and access the Grade Shop from your first playthrough with 11,200 Grade to spend. All of these settings live under the System menu on PS5, Xbox Series X|S, Nintendo Switch, and PC, so you can adjust them mid‑run without starting over.

Feature What it does Where to change it
Battle Encounters Toggle field/dungeon battles on or off (event fights still trigger). Menu > System > Config
Grade Shop from first run Start with 11,200 Grade and use the shop on your first playthrough. Menu > System > Grade Shop
Map icon toggles Show or hide treasure, Katz, herb, and destination icons. Config > Icon Display Mini‑Map/Location
Subtitle Display During Battle Adds subtitles for post‑battle lines and Mystic Artes. Menu > System > Config
Increased movement speed 20% faster field and Geoboard movement by default. Always on
Retry after defeat Lets you retry a normal battle from the Game Over screen. Game Over menu

 

If you want the fast answer: turn on autosave, keep the 20% movement speed increase, enable subtitles during battle, leave map icons on for a first clear, and use the Battle Encounters toggle to control when you grind. Open Menu > System > Config for encounter, subtitle, and icon settings, and Menu > System > Grade Shop to handle Grade perks. That gives you a smoother, more readable Berseria without losing the feel of the original.

Short setup checklist:

  1. Go to Menu > System > Config.

  2. Set “Battle Encounters” to OFF if you want to sprint past enemies, or ON if you still need Grade and Gald.

  3. Turn “Subtitle Display During Battle” to ON so you don’t miss post‑battle banter or Mystic Arte calls.

  4. Leave “Icon Display Mini‑Map” and “Icon Display Location Map” ON for your first run so chest and destination icons show.

  5. Check “Brightness Adjustment” and audio levels so dungeons and voice lines are easy to read and hear.

  6. Open System > Grade Shop, look over the early perks (including half‑price shops), and only enable the ones that match how you want to play.

What’s actually new in Tales of Berseria Remastered?

Bandai Namco confirms three headline quality‑of‑life upgrades for Tales of Berseria Remastered: access to the Grade Shop from your first playthrough with 11,200 starting Grade, new destination icons, and an enemy encounter toggle that lets you avoid fights on the field. On top of that, the remaster bundles most of the original DLC, improves default movement speed, adds autosave, and lets you show or hide a lot more information on the map and in combat.

Nothing here changes how Artes work or how bosses behave. You are still playing the original combat system with better pacing and more control over friction.

How to use the encounter toggle and autosave

The new Battle Encounters option is the single biggest switch for how Berseria feels to play. When you set Battle Encounters to OFF in Menu > System > Config, walking into enemy symbols in the field or dungeon no longer starts a battle, but event‑based fights and bosses still go off as usual. That makes it perfect for players who want to focus on story on PS5, Switch, or Steam, or for late‑game cleanup when you are over‑leveled.

Autosave is now in the background, triggering at defined points like moving to a new map or finishing events, while manual save points still exist. You can feel that most when you wipe to a tricky elite or boss: you either retry the same normal battle directly from the Game Over screen, or reload from a recent autosave instead of losing an hour.

From experience, a nice flow is: keep encounters ON in new areas until you feel ahead of curve, then flip them OFF when you are just running back through old maps or chasing Katz chests. When you combine that with the higher movement speed and autosave, you cut down on dead time without stripping out the satisfaction of well‑played fights.

Common questions:

Can you switch encounters on and off mid‑dungeon?
Yes. As long as you are not in combat or a cutscene, you can open Config and toggle Battle Encounters on or off instantly.

Do you still earn Grade and Gald if encounters are off?
No, you only get Grade, experience, and Gald from battles you actually take, so it is better to leave encounters ON when you are under‑leveled or short on cash.

Map icons, destination markers, and battle subtitles

One of the biggest frustrations in older JRPGs is not knowing where you missed a chest or sub‑event. Berseria Remastered tackles that by showing treasure chests, Katz chests, and medicinal herbs on both the minimap and location map from the start, with icon differences for items you have already picked up. The game also adds destination markers and clearer prompts when you move toward a new area, cutting down on guesswork.

If you prefer more old‑school exploration, you can turn those helpers off. Under Menu > System > Config you will find “Icon Display Mini‑Map” and “Icon Display Location Map”; set them to OFF to hide destination and treasure icons entirely. That way, a second or third playthrough can feel closer to the original release, while a first run can stay clean and readable.

Battle readability gets a similar boost with “Subtitle Display During Battle.” When you flip it to ON, the game shows subtitles for post‑battle banter and Mystic Arte voices, which is especially useful if you play with Japanese audio or low volume. It is a small change on paper, but it makes party chemistry easier to follow moment to moment.

If you are the kind of player who likes to fine‑tune every option, it pairs well with broader settings content on your site: for example, the same kind of reader checking a best Fortnite settings guide or a full Valorant map pool breakdown will appreciate having all Berseria settings and QoL options laid out in one place.

Grade Shop changes, DLC, and who benefits from the QoL

In the original Berseria, the Grade Shop was mostly a New Game Plus feature. In the remaster, you can access it from the start of your first playthrough with 11,200 Grade already banked. That Grade can go into familiar options plus a new half‑price shop purchases toggle, which halves prices in shops once the effect is active. Some Grade Shop choices can only be set when starting the game, and you still cannot buy carry‑over levels on a first run.

The remaster also folds in a lot of original DLC, including costumes and extras, which you activate from Menu > Items > Extra. A few licensed items are excluded, but for most players it means more cosmetic variety and early access to useful item sets without extra store trips.

Expert Insight: if you know you will commit to a file, that half‑price shop option is worth serious consideration. In practice, cutting gear and item costs early frees up Gald through mid‑ and late‑game, so you can afford more Life Bottles and Apple Gels when bosses start chaining knockdowns. Min‑maxers and returning players will get the most from deep Grade Shop planning, while first‑timers can safely ignore most of it and just grab a couple of comfort perks.

Written by
Gaming Content Writer/Blogger at Gamer.org with 2,500+ published guides and analyses. Previously contributed to major gaming publishers: Novos.gg (Fortnite), Skill Capped (Valorant), and Specular Drama (Gaming News). Expert in competitive gaming, esports news, beginner how-to guides, patch analysis, and hardware optimization.

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