Control Resonant: How to Reach the West Incursion Zone Resonant

The West Incursion Zone Resonant is found inside the Theater in Control Resonant, but reaching the boss requires navigating some of the West Incursion Zone’s most disorienting terrain. Roads run vertically and overhead, buildings shift orientation, and several large gaps require careful use of Dylan’s traversal abilities.

Before attempting the route, complete The Incursion Fault to unlock Shift. While parts of the area can be crossed using shifting platforms, having Shift makes navigating toward the Theater considerably more straightforward.

How to Reach the Theater in Control Resonant

Follow the objective marker for the West Incursion Zone Resonant until you reach a large chasm where the road ahead appears to have disappeared.

If you haven’t unlocked Shift, you’ll have to rely on the moving and shifting platforms in the area to cross.

With Shift available, however, you can take a more direct route.

Start by jumping onto the rooftop to your right.

From there, double jump toward the upside-down rooftop and immediately activate Shift. Time the ability so Dylan realigns with the inverted surface.

Once you’re standing on the new rooftop, continue toward the next group of buildings.

Use Elevate to Cross the Buildings

The next section requires Elevate.

Use Elevate to cross the gap between the buildings, then climb the scaffolding to reach the rooftop above.

From there, you’ll encounter another large gap.

This time, chain Elevate with Air Dashes to cover enough distance to reach the building on the opposite side. Climb up once you land.

Continue forward until you see a crashed van sitting on a vertical road.

Follow the Vertical Road to the Checkpoint

The crashed van indicates the next Shift section.

Activate Shift to realign Dylan with the vertical road. Once gravity and your perspective have changed, follow the road toward the checkpoint beacon visible in the distance.

Reach the beacon before moving on, as it provides a useful reference point if you need to repeat part of the route.

Near the checkpoint, look for several suspended Hiss enemies.

There’s a wall to the right of the floating Hiss that can be used with Shift.

Activate the ability on this surface to rotate Dylan’s perspective by 180 degrees.

How to Reach the Subway

After changing orientation at the checkpoint, look into the distance.

You should now be able to see the subway leading toward the Theater.

Make your way across the rooftops in its direction, using your traversal abilities wherever necessary to cross the gaps.

Enter the subway and continue through it until you emerge on the other side.

The next section requires another 180-degree Shift.

Shift Onto the Overhead Road

After leaving the subway, look for the road running overhead.

Use one of the cars or nearby shops to gain enough height. Double jump upward until Dylan touches the road above you.

The moment you make contact with the overhead road, activate Shift.

Dylan will realign with the surface, rotating your perspective another 180 degrees and turning the overhead road into your new path forward.

Continue along it until you reach the next intersection.

Activate the Fast Travel Door

At the intersection, you’ll find a Fast Travel door.

Activate it before continuing.

The West Incursion Zone route involves several orientation changes and platforming sections, so unlocking this checkpoint can save you from having to repeat a significant portion of the journey later.

Once the Fast Travel point is active, look for the vertical road covered in blood and begin heading upward.

How to Find the Theater

Continue climbing the blood-covered vertical road.

Eventually, you’ll see a tower surrounded by FBC soldiers floating in a spiral formation. This is the landmark you’re looking for.

Head toward the tower and enter it.

From here, the route becomes much simpler. Follow the available path through the building until you reach the Theater showroom.

Approach the curtains at the end of the area.

Passing through them begins the boss encounter against the West Incursion Zone Resonant, The Dancer.

West Incursion Zone Resonant Route Summary

If the shifting environment makes it difficult to keep track of your progress, follow these landmarks in order:

Large chasm → right rooftop → upside-down rooftop → scaffolding → vertical road with crashed van → checkpoint beacon → 180-degree Shift → subway → overhead road → Fast Travel door → blood-covered vertical road → tower → Theater

The most important ability throughout the route is Shift, but Elevate, double jumps, and Air Dashes are also needed to cross the larger gaps.

Once you reach the tower with the spiraling FBC soldiers, the difficult navigation is essentially over. Follow the interior path into the Theater, pass through the curtains, and the fight against The Dancer will begin.

Written by
Alex Wirden is a passionate hardware enthusiast and gaming journalist at gamer.org. With a sharp focus on the evolving PC component market, he spends his days tearing down GPUs, testing high-refresh-rate monitors, and benchmarking the latest silicon to give readers the unvarnished truth about what is worth their money.

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