Ultron is now playable in Marvel Rivals, but his role is already under question. He appears in the support category, yet almost everything about his kit behaves like a ranged damage dealer. His toolkit includes shields, a healing drone, and a high-damage ultimate. Still, many players are asking one question: where is the healing?
Ultron’s Drone: Limited Healing, Infinite Range
Ultron’s only reliable healing comes from his drone ability. This orb follows a selected ally and restores health to players within a radius. However, it only targets one teammate at a time. The healing does not come from his primary fire, despite earlier assumptions. That left-click beam only deals damage. The drone does heal the designated player and others nearby, but only if everyone stays close. If spread out, healing becomes inconsistent.
The drone has a maximum range of about 40 meters. If the ally moves out of range, healing stops. Ultron cannot toggle between targets quickly, which reduces flexibility during fast fights.
Shields and Flight: Playing Like a DPS
Ultron’s right-click gives 90 shields to himself and nearby allies. The cooldown lasts ten seconds. In a grouped fight, this can be helpful, but it doesn’t compare to other defensive tools in the game. His flight ability provides a speed boost and lets him reposition quickly. This movement, combined with his no-falloff primary fire, makes him dangerous from long distances.
His ultimate, Rage of Ultrons, fires a piercing beam that deals damage to enemies and heals allies caught in its path. The healing outweighs the damage, but the ability requires good timing and placement. Without Iron Man’s team-up, it becomes harder to use the beam for consistent healing.
Not a Healer: Pro Players Are Split
Ultron’s healing tools feel minimal. The drone provides steady healing, but only to one person at a time. The shield ability is helpful in short bursts but doesn’t replace traditional healing. His ultimate provides healing once it charges, but it cannot be used often.
Support players who enjoy healing-focused gameplay will likely avoid Ultron. He does not offer the tools to anchor a team alone. He works better alongside other supports like Mantis or Atom. Pro players already mention lineups with triple supports—Atom, Mantis, and Ultron—where Ultron focuses on damage and utility while the others provide healing.
Some players compare him to Zenyatta from Overwatch: a hybrid support that applies pressure but needs help covering healing duties.
High-Level Uses: Ultron Builds Ult Fast
Despite the lack of direct healing, Ultron builds ultimate charge very quickly. His beam pierces multiple enemies and heals multiple allies at once. In close-range fights with grouped players, the charge gain increases. Some tests show 50% charge from two targets. With a full team stacked together, he can build ult almost instantly.
This makes him strong in coordinated groups, especially if tanks stay close. Drop the drone on one frontliner, stand back, and spam damage. If timed well, the drone heals while Ultron farms ult, then resets the cycle.
Concerns About Role Confusion
Ultron raises the same concerns that other recent supports have brought. Players still remember how Jeff once functioned like a damage-focused character with strong self-heals. After Jeff’s rework reduced bubble spam and self-sustain, players expected a return to stronger healing-based supports. Ultron pushes the role in the opposite direction again.
He does not fit into most two-support team setups. He works best in triple-support teams, where someone else handles healing. In lower ranks, where players rely on healing supports to survive, Ultron might cause frustration. In higher ranks, where players value poke, positioning, and ult farming, he could fit well.
Ultron has potential. His long-range pressure, flight mobility, and piercing ult give him value. But calling him a support may mislead players looking for a dedicated healer. He belongs in aggressive support lineups or hybrid comps. If Marvel Rivals continues in this direction, the game may see fewer heal-focused characters and more utility-driven supports.
Teams that rely on grouped movement and coordinated fights can get value from Ultron. Solo queue players who need healing will need to look elsewhere. Ultron provides poke, shields, and a big ult—but he doesn’t carry as a healer.