Brawlhalla Patch 10.05 brings back the spring Bloomhalla event for 2026, adds new earnable cosmetics like a Vivi skin and the Hibiscus color scheme, refreshes the Elysium map’s look, and tweaks dash, dexterity, and tournament map pools for more consistent gameplay on all platforms. If you’re actively playing ranked or grinding event rewards between April 8 and April 29, this update matters for both how your matches feel and how you unlock cosmetics over time.
Bloomhalla 2026: Event Overview
| Feature | Details |
| Event Dates | April 8 – April 29, 2026 |
| New Earnables | Vivi Skin & Hibiscus Color Scheme |
| Main Mission | Win with 45 unique Legends to unlock colors for the full roster. |
| Mallhalla Items | Maho Shojo Weapons (Previously Esports exclusives). |
| Returning Packs | Garden Party Bundle (Inc. Floral Bliss 2021 Podium). |
Gameplay & Balance Updates
| Category | Change Details | Impact |
| Dash Buffering | Increased jump buffer during backdashes. | Spacing feels “less sticky” when transitioning from dash to jump. |
| Dexterity | Reduced durability damage multiplier for low-dex. | Buff: Low-dex legends (bruisers) keep their weapons longer. |
| Elysium Map | Full art refresh (Home of Zariel). | Better visual clarity for projectiles and off-stage combat. |
| Snap Dash | Snap-down distance reduction no longer applies to attacks. | Restores familiar attack-confirm patterns and combo feel. |
| 2v2 Matchmaking | New logic to prevent repeat solo teammates. | Better teammate variety when solo-queuing in 2v2. |
Tournament Map Pool (1v1 & 2v2)
The following stages are now the standard for competitive play in 10.05:
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Elysium (Refreshed)
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Small Brawlhaven
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Small Enigma
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Small Mammoth Fortress
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Small Great Hall
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Small Shipwreck Falls
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Small Demon Island
For most players, the priorities are pretty simple: log in during the event period, earn tickets to grab the new and returning Bloomhalla cosmetics, and get used to the dash and dexterity tuning before your next ranked session. High‑MMR and tournament‑minded players will also want to pay attention to the updated 1v1 and 2v2 map pools, plus the subtle changes to dash consistency and weapon durability at low dexterity.
What’s new in Bloomhalla 2026 and how the event works
The core of Patch 10.05 is the Bloomhalla 2026 seasonal event, running with earnable rewards through late April 2026. During this window, the Event Center gets a fresh track of cosmetics you can unlock just by playing the game and completing missions.
The headline earnables are a Vivi skin and the Hibiscus color scheme, which you can target with the tickets you earn between April 8 and April 29. The event also brings back older content that used to be more limited, including Elven Hollow, Amugi, and the Scarecrow Psychic, which are no longer tied to previous bundles. On top of the event center track, the patch repeats the long‑running spring challenge where winning matchmade games with 45 different legends unlocks the seasonal colors for all current and future legends on your account.
If you’re a returning player, this is a good time to log in even if you don’t plan to grind ranked. You get a shot at cosmetics that may not return for another year, and the “45 different legends” challenge is a good excuse to test how the current meta feels across a wide roster.
New bundles, podiums, and Maho Shojo weapons
Patch 10.05 doesn’t just focus on earnables; it also adds a couple of themed store bundles that tie directly into Bloomhalla. These are aimed at players who want to stack more cosmetics quickly rather than grinding only through the event track.
Here’s a quick breakdown of what’s highlighted in the official notes.
The Garden Party Bundle is specifically called out because it brings back the Floral Bliss 2021 podium as a limited return, which is a nice pickup if you missed it the first time. Meanwhile, the Bloomhalla Mega Bundle targets players who want a “one and done” purchase with a mix of spring cosmetics instead of piecing them together separately.
The Maho Shojo weapon set is also a subtle win for completionists. These skins were previously tied to watching official esports streams, and Patch 10.05 moves them into Mallhalla so you can pick them up without scheduling around broadcast times.
Elysium’s new look and what it means for your matches
Elysium shows up in the patch notes as a familiar map with a new setting, now presented as the home of Zariel and their god Paladium. The reveal trailer frames it as a spring‑ready update to a layout you likely already know if you’ve spent time in the Halo‑style map previously.
From a gameplay standpoint, that means you’re not relearning a brand‑new stage; instead you’re adjusting to a refreshed art pass and vibe while the core platform structure stays recognizable. If you liked the old Halo map layout, you should feel at home here, and it slots naturally into the updated tournament map pools for both 1v1 and 2v2. For competitive players, it’s worth running a few customs on Elysium to see how the new visuals affect readability of projectiles and off‑stage fights; even small art changes can make certain animations pop more or less in the chaos of high‑damage edge guards.
Dash changes in Patch 10.05 and how they affect neutral
Patch 10.05 continues the work the devs started with the earlier snap dash update by refining how dash interacts with attacks, back dashes, and weapon strings. The previous change that reduced maximum snap‑down distance no longer applies when you’re using attacks, which helps preserve familiar attack confirms and approach patterns that felt off after the initial snap dash adjustments.
The patch also increases the buffer time for jumps when back dashing after moving forward, specifically targeting that “sticky” feeling when you tried to back dash jump and your character didn’t respond smoothly. This should make back dash jump spacing more consistent, especially for players who rely on micro‑positioning in neutral. On top of that, the team fixed a case where players could snap dash out of some weapon strings after spending a dodge, which was never intended and gave extra escape options in specific combos.
For ranked, the takeaway is simple: your movement should feel more responsive when you’re playing aggressively into a back dash then jumping, and certain weapon strings should hold opponents a bit more reliably once their dodge is gone. If you play legends that live off dash dance neutral, set aside a few games to feel out these changes before you jump into higher‑stakes sets.
Dexterity and weapon durability tweaks
Dexterity continues to be a big focus in 2026, and Patch 10.05 builds on the earlier experimental changes that tied weapon durability to dexterity values.
Dexterity’s original role—changing recovery frames on attacks—remains intact, so you’re not relearning your legend’s frame data; you’re just seeing a small correction to how punishing low dexterity was in terms of weapon drops. For low‑dex bruisers that already relied on strong reads and short combos, this is a quality‑of‑life buff that makes them less likely to lose weapon control off a single extended punish.
Expert insight: In test games after the dex changes went live in experimental, low‑dex legends felt noticeably more fragile when disarmed because they were losing weapons so often after a few trades.
Map pool and matchmaking quality changes
Patch 10.05 updates both 1v1 and 2v2 tournament map pools with the same set of adjustments, so what you practice in customs will line up with your competitive matches. The exact pool can shift between patches, but the key idea is that you’re seeing a curated set of maps designed for current competitive play, including the refreshed Elysium.
On the matchmaking side, solo queue 2v2 gets a helpful tweak: the game is now less likely to queue you with the same teammate you just had in the previous match. That’s a small change, but if you’ve ever had back‑to‑back awkward pairings in solo queue, this should reduce those streaks and keep your session feeling fresher.
The patch also fixes a bug where respawning players could be KO’d on the way down to the stage, which was both frustrating and inconsistent when it happened. For most players, this is one of those fixes you don’t think about until it saves you in a close game, but it matters for keeping matches fair in both casual and ranked.