Fortnite Chapter 7’s OG Weapons Wild Week (update 39.41 on all platforms) brings back classic Battle Royale guns like the Assault Rifle (SCAR), OG Pump Shotgun, Combat Shotgun, Hunting Rifle, Suppressed SMG, and Balloons, all with updated stats. To make room, Epic vaulted the Tactical AR, Deadeye AR, Vengeful Sniper, and Sovereign Shotgun from the main Battle Royale loot pool for the duration of this event. At the same time, scoped rifles like the MK‑Seven and Deadeye AR now act as hitscan up to 100 meters and projectiles beyond that range in modes where they’re still available.
Balloons sit in their own lane as a mobility/positioning tool rather than a damage source, but they directly synergize with the Hunting Rifle and OG AR for unexpected high‑ground angles.
In practice, that means your games will feel much more like classic Chapter 1: SCAR beams at mid‑range, big pump shots up close, and Hunting Rifle headshots punishing anyone who peeks too long. If you were leaning on Deadeye or Tactical AR before, you’ll need to swap to OG AR plus an SMG or shotgun and adjust your mid‑ to long‑range habits.
All vaulted weapons in OG Weapons Wild Week
Wild Weeks Return with OG Unvaults, Power Hours, and a Buncha Bars
byu/Capybro_Epic inFortNiteBR
Epic removed several meta staples so the OG guns could take over.
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Tactical Assault Rifle
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Deadeye Assault Rifle (Battle Royale only)
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Vengeful Sniper Rifle
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Sovereign Shotgun
These vaults are confirmed in the 39.41 patch notes and Wild Week coverage.
This matters because:
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You can no longer lean on Deadeye as an all‑purpose long‑range laser in normal BR.
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Vengeful Sniper picks are replaced by the more timing‑based Hunting Rifle.
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Sovereign Shotgun mains have to choose between Pump and Combat.
In other modes like Reload or Blitz, Deadeye is still around, but with the new projectile behavior over 100 meters.
Every OG weapon and item that returned
Here’s what actually came back for OG Weapons Wild Week and how it behaves now.
Full list of unvaulted OG weapons
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Assault Rifle (OG / SCAR‑style)
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OG Pump Shotgun
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Combat Shotgun
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Hunting Rifle (all rarities)
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Suppressed SMG
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Balloons (utility item)
Confirmed weapon buffs in OG Weapons Wild Week
The big draw of this Wild Week is that these OG weapons aren’t just back—they’re stronger.
OG Assault Rifle (SCAR)
Epic explicitly confirms two key changes:
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Improved accuracy compared to previous recent appearances.
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A 1.75× headshot multiplier for this Wild Week.
This makes the AR much more reliable at 30–70 meters than the “bloomy” versions you might remember from earlier returns, and it rewards players who can consistently track head level.
OG Pump Shotgun
During the Wild Week Power Hour and in the wider event, Epic notes that:
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The OG Pump Shotgun replaces the Sovereign Shotgun.
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It returns “to its original effectiveness,” which in practice means very high burst potential on clean headshots.
You should treat it as a true high‑risk, high‑reward shotgun again: miss and you’re exposed, hit and fights can end instantly.
Combat Shotgun
The Combat Shotgun also replaces Sovereign and is positioned as the more forgiving option:
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High fire rate with strong effective range.
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Better for consistent chip damage, weaker for outright one‑pumps compared to Pump.
If you struggle to consistently line up perfect pump shots, Combat will feel safer in box fights and open‑field trades.
Hunting Rifle
For snipers, the OG Hunting Rifle returns in all rarities with a clear identity:
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Crit multiplier is tuned so it can one‑shot headshot during Wild Week.
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Still relies on timing and prediction rather than scope spam.
This shifts sniping away from Vengeful’s more traditional feel into a “clip them the moment they peek” rhythm that rewards mechanical confidence.
Suppressed SMG and SMG magazine changes
SMGs got some of the most impactful quality‑of‑life buffs overall:
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OG Suppressed SMG
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Increased damage.
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Faster handling.
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Larger magazine compared to its original tuning.
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All Battle Royale SMGs
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Magazine sizes increased across the board, making sustained spray much more dangerous.
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If you were already using Flex SMG or Holo Rush SMG from the Chapter 7 pool, those guns directly benefit from the larger mag sizes and feel even more oppressive when you hold down fire.
Scoped AR changes: MK‑Seven and Deadeye over 100 meters
Separate from the OG weapons themselves, Epic also changed how scoped ARs behave at long range.
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MK‑Seven and Deadeye AR are now hitscan up to 100 meters and projectiles beyond 100 meters.
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You’ll see this most clearly in modes where Deadeye is still enabled, such as Reload and Blitz, because it’s vaulted in standard BR during Wild Week.
Practically, you can still beam people at normal fighting distances, but you now have to account for travel time and slight bullet drop when you try to shoot someone across massive sightlines. That makes OG AR plus Hunting Rifle more attractive for players who like to play mid and long range without relying on pure hitscan lasers.
How OG Weapons Wild Week changes the meta
Mid‑range engagements
With Tactical AR and Deadeye gone from BR and scoped rifles nerfed at very long range, mid‑range feels more open.
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The OG AR becomes your default mid‑range primary, especially if you trust your tracking.
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Flex SMG, Holo Rush SMG, and Suppressed SMG all become better at bridging the gap from 10–40 meters thanks to bigger mags and, in Suppressed SMG’s case, better damage.
You’ll see more “classic” shoulder‑peek AR duels instead of being instantly melted by red dots from across the map.
Close‑range fights
Short‑range fights revolve around choosing between Pump and Combat, then pairing them with a buffed SMG.
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Pump + SMG rewards confident edits and crosshair placement.
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Combat + SMG suits players who prefer to hold angles and spam shots without over‑committing.
An example: you crack someone with a mid‑range AR beam, dive in with Pump for a big opening shot, and then finish with Suppressed SMG’s extended magazine before they can reset the fight.
Positioning and mobility
Balloons don’t instantly break the meta, but they change how you think about height and rotations.
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You can use Balloons to take sudden high ground over POIs or natural cover.
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That height upgrade pairs perfectly with Hunting Rifle one‑shot headshots and OG AR beams on players stuck rotating in the open.
If you’re comfortable with vertical movement, this Wild Week secretly rewards you for thinking in three dimensions again.
Is OG Weapons Wild Week worth playing?
If you like Fortnite at its most “Battle Royale‑y,” this is one of the most impactful late‑season events in Chapter 7. You get a full week of classic weapons that actually feel strong, a break from over‑tuned red‑dot ARs, and a meta that leans more on raw mechanical skill than on strict loadout formulas.
For newer players, it’s also a crash course in the guns that shaped early Fortnite, with modern handling tweaks that stop them feeling outdated. Even if you don’t stick with OG weapons afterward, the aim discipline you build with the AR, Pump, and Hunting Rifle will carry over into future seasons.